Prize Figures


Marroo

Marroo

Class: Wizard
Race: Dwarf
Availability: League Prize

Marroo is a wise, benevolent and playful Kee-Tenh. He spends his time rescuing those in need, searching out fearsome monsters to slay and playing with balls of yarn.

Marroo never goes anywhere without his +3 scarf of protection from cold.

 

GrowlerGrowler

Class: Warrior
Race: Human
Availability: League Prize

Growler is a feral Kee-Tenh from the wilds of Cattonia. Growing up, he scavenged fish-heads from the local market. Now he demands tribute from the merchants in the form of barrels of the finest caviar.

Growler is a fearsome enemy who will never rest until the Ratmen have been scourged from Cardhuntria.

 

MeowquithMeowquith

Class: Priest
Race: Elf
Availability: League Prize

Meowquith is the most stoic of the Kee-Tenh adventurers, having apprenticed in the Jolephian Temple of Cattonia. Named after the famous cleric Oquith, she will smite you with divine energy if you ask her about her “choking incense.”

Meowquith carries her holy staff everywhere she goes; it doubles as a scratching post.

 


Melvin

Melvin

Class: Warrior
Race: Dwarf
Availability: League Prize

Melvin is a mighty warrior, erudite, ferocious and just. He towers above his companions, so long as those companions are also dwarves.

Melvin cleaves enemies in twain with his mighty axe and inspires fear in all enemies of grammar and spelling.

 


Karen

Karen

Class: Wizard
Race: Elf
Availability: League Prize

Karen is a mighty pyromancer. Some say she hails from the Elemental Plane of Fire, others say that she lives on the intersection of 24th and 5th.

Karen fears no goblin, demon or dragon but she does find amphibians a bit creepy. Her adventuring party was once routed when attempting to plunder the Temple of the Frog, but that wasn’t her fault, honestly.


Gary

Gary

Class: Priest
Race: Human
Availability: League Prize

Gary is a holy man on a journey of self-mortification and purification. Constantly striving to better himself, he makes a trusty companion on all adventures.

Gary’s mighty Gauntlets of Washing and Rinsing protect him from acid strikes and also come in useful after dinner.


Geomancer

Geomancer

Class: Wizard
Race: Human
Availability: League Prize

The Geomancer is a master of rock and stone, capable of turning the ground into mud or lava at a whim. Offend him at your peril!

 

 

 

Gromgrik the FancyGromgrik the Fancy

Class: Wizard
Race: Dwarf
Availability: League Prize

Gromgrik comes from one of the wealthiest families in Rockhome. He’s renowned for his mithril coated robes as much as he is for his arcane abilities.

 

 

Arie of the NightArie of the Night

Class: Priest
Race: Elf
Availability: League Prize

Arie is a shadow elf. Some say she serves the forces of evil, others say she serves only herself. Whatever the case, you’d best stay on her good side.

 

 

 

FehelanFehelan

Class: Warrior
Race: Elf
Availability: League Prize

Fehelan is Arie’s half-brother. He pursues her on her adventures, though whether he wishes to protect her or foil her plans is unclear. He uses sharp words and even sharper blades.

 

 

GandughGandugh

Class: Wizard
Race: Human
Availability: League Prize

Gandugh have magic rock and magic stick. Gandugh make fire, make thing go boom.

YOU NO PASS!