<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
	
	>
<channel>
	<title>Comments on: &#8220;AI&#8221; is coming! Let&#8217;s talk about respawning</title>
	<atom:link href="https://www.cardhunter.com/2016/02/ai-is-coming-lets-talk-about-respawning/feed/" rel="self" type="application/rss+xml" />
	<link>https://www.cardhunter.com/2016/02/ai-is-coming-lets-talk-about-respawning/</link>
	<description>Collectable Card Roleplaying</description>
	<lastBuildDate>Sun, 05 Jun 2022 04:22:43 +0000</lastBuildDate>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
	<generator>http://wordpress.org/?v=4.2.8</generator>
	<item>
		<title>By: Jon</title>
		<link>https://www.cardhunter.com/2016/02/ai-is-coming-lets-talk-about-respawning/#comment-34716</link>
		<dc:creator><![CDATA[Jon]]></dc:creator>
		<pubDate>Wed, 15 Jun 2016 05:05:52 +0000</pubDate>
		<guid isPermaLink="false">https://webadmin.cardhunter.com/?p=4223#comment-34716</guid>
		<description><![CDATA[Card Hunter is written mostly in Java on the server side and Flash AS3 on the client.]]></description>
		<content:encoded><![CDATA[<p>Card Hunter is written mostly in Java on the server side and Flash AS3 on the client.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Reed</title>
		<link>https://www.cardhunter.com/2016/02/ai-is-coming-lets-talk-about-respawning/#comment-34706</link>
		<dc:creator><![CDATA[Reed]]></dc:creator>
		<pubDate>Tue, 14 Jun 2016 17:29:12 +0000</pubDate>
		<guid isPermaLink="false">https://webadmin.cardhunter.com/?p=4223#comment-34706</guid>
		<description><![CDATA[What program did you use to create this video game? 
ie. C++, C#, java etc.]]></description>
		<content:encoded><![CDATA[<p>What program did you use to create this video game?<br />
ie. C++, C#, java etc.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: turpindevras</title>
		<link>https://www.cardhunter.com/2016/02/ai-is-coming-lets-talk-about-respawning/#comment-31531</link>
		<dc:creator><![CDATA[turpindevras]]></dc:creator>
		<pubDate>Mon, 18 Apr 2016 02:35:49 +0000</pubDate>
		<guid isPermaLink="false">https://webadmin.cardhunter.com/?p=4223#comment-31531</guid>
		<description><![CDATA[Nice Synergy between NEB and Roulette. Which also allows Roulette to have a lower quality rating too!]]></description>
		<content:encoded><![CDATA[<p>Nice Synergy between NEB and Roulette. Which also allows Roulette to have a lower quality rating too!</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Loop Dragonblade</title>
		<link>https://www.cardhunter.com/2016/02/ai-is-coming-lets-talk-about-respawning/#comment-31514</link>
		<dc:creator><![CDATA[Loop Dragonblade]]></dc:creator>
		<pubDate>Sat, 16 Apr 2016 16:24:18 +0000</pubDate>
		<guid isPermaLink="false">https://webadmin.cardhunter.com/?p=4223#comment-31514</guid>
		<description><![CDATA[It has been a long time since the world of Cardaria had need of my service....
I must sharpen my blade and gather my companions, it is time to go to WAR!!!!
come Bombar the Blue! Come Maria Lightsworn! we must bloody out weapons once more for the good of all mankind!]]></description>
		<content:encoded><![CDATA[<p>It has been a long time since the world of Cardaria had need of my service&#8230;.<br />
I must sharpen my blade and gather my companions, it is time to go to WAR!!!!<br />
come Bombar the Blue! Come Maria Lightsworn! we must bloody out weapons once more for the good of all mankind!</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Beefcake</title>
		<link>https://www.cardhunter.com/2016/02/ai-is-coming-lets-talk-about-respawning/#comment-30168</link>
		<dc:creator><![CDATA[Beefcake]]></dc:creator>
		<pubDate>Mon, 21 Mar 2016 00:52:10 +0000</pubDate>
		<guid isPermaLink="false">https://webadmin.cardhunter.com/?p=4223#comment-30168</guid>
		<description><![CDATA[If you use a lot more marketing this time through steam and websites might get alot more newcomers and maybe with enough links which make the game clearer they&#039;ll stick around too!]]></description>
		<content:encoded><![CDATA[<p>If you use a lot more marketing this time through steam and websites might get alot more newcomers and maybe with enough links which make the game clearer they&#8217;ll stick around too!</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: c</title>
		<link>https://www.cardhunter.com/2016/02/ai-is-coming-lets-talk-about-respawning/#comment-29652</link>
		<dc:creator><![CDATA[c]]></dc:creator>
		<pubDate>Sat, 05 Mar 2016 02:51:10 +0000</pubDate>
		<guid isPermaLink="false">https://webadmin.cardhunter.com/?p=4223#comment-29652</guid>
		<description><![CDATA[I hope you guys work on adding new sound effects. Frankly I&#039;m kind of tired of hearing the same monster sound effects when they are taking or dealing damage.]]></description>
		<content:encoded><![CDATA[<p>I hope you guys work on adding new sound effects. Frankly I&#8217;m kind of tired of hearing the same monster sound effects when they are taking or dealing damage.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Flaxative</title>
		<link>https://www.cardhunter.com/2016/02/ai-is-coming-lets-talk-about-respawning/#comment-29248</link>
		<dc:creator><![CDATA[Flaxative]]></dc:creator>
		<pubDate>Tue, 16 Feb 2016 16:24:08 +0000</pubDate>
		<guid isPermaLink="false">https://webadmin.cardhunter.com/?p=4223#comment-29248</guid>
		<description><![CDATA[Yeah, it should probably say &quot;another card&quot; in there somewhere. Good catch =)]]></description>
		<content:encoded><![CDATA[<p>Yeah, it should probably say &#8220;another card&#8221; in there somewhere. Good catch =)</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: 3beaner</title>
		<link>https://www.cardhunter.com/2016/02/ai-is-coming-lets-talk-about-respawning/#comment-29234</link>
		<dc:creator><![CDATA[3beaner]]></dc:creator>
		<pubDate>Tue, 16 Feb 2016 08:07:59 +0000</pubDate>
		<guid isPermaLink="false">https://webadmin.cardhunter.com/?p=4223#comment-29234</guid>
		<description><![CDATA[Does the first clause of NEB then trigger the 2nd clause creating an infinite feedback loop? CAW (card as written certainly makes it sound that way)]]></description>
		<content:encoded><![CDATA[<p>Does the first clause of NEB then trigger the 2nd clause creating an infinite feedback loop? CAW (card as written certainly makes it sound that way)</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Master Goo</title>
		<link>https://www.cardhunter.com/2016/02/ai-is-coming-lets-talk-about-respawning/#comment-29190</link>
		<dc:creator><![CDATA[Master Goo]]></dc:creator>
		<pubDate>Mon, 15 Feb 2016 12:52:08 +0000</pubDate>
		<guid isPermaLink="false">https://webadmin.cardhunter.com/?p=4223#comment-29190</guid>
		<description><![CDATA[This is exciting!]]></description>
		<content:encoded><![CDATA[<p>This is exciting!</p>
]]></content:encoded>
	</item>
</channel>
</rss>
