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	<title>Comments on: Who is Snoozi? Why You Shouldn&#8217;t Walk Away From Your Keyboard While Playing Card Hunter</title>
	<atom:link href="https://www.cardhunter.com/2013/10/who-is-snoozi-why-you-shouldnt-walk-away-from-your-keyboard-while-playing-card-hunter/feed/" rel="self" type="application/rss+xml" />
	<link>https://www.cardhunter.com/2013/10/who-is-snoozi-why-you-shouldnt-walk-away-from-your-keyboard-while-playing-card-hunter/</link>
	<description>Collectable Card Roleplaying</description>
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		<title>By: Codde</title>
		<link>https://www.cardhunter.com/2013/10/who-is-snoozi-why-you-shouldnt-walk-away-from-your-keyboard-while-playing-card-hunter/#comment-2869</link>
		<dc:creator><![CDATA[Codde]]></dc:creator>
		<pubDate>Tue, 14 Jan 2014 06:47:45 +0000</pubDate>
		<guid isPermaLink="false">https://webadmin.cardhunter.com/?p=2801#comment-2869</guid>
		<description><![CDATA[Make it an optional feature. Also, we can handle it. &quot;TURN COUNTER&quot; is pretty self explanatory, and a logical step for competitive play. At least make it an option.

Agreed on the &quot;mutual&quot; pause. This issue needs more flexibility on both ends.]]></description>
		<content:encoded><![CDATA[<p>Make it an optional feature. Also, we can handle it. &#8220;TURN COUNTER&#8221; is pretty self explanatory, and a logical step for competitive play. At least make it an option.</p>
<p>Agreed on the &#8220;mutual&#8221; pause. This issue needs more flexibility on both ends.</p>
]]></content:encoded>
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		<title>By: Kinaisn</title>
		<link>https://www.cardhunter.com/2013/10/who-is-snoozi-why-you-shouldnt-walk-away-from-your-keyboard-while-playing-card-hunter/#comment-2850</link>
		<dc:creator><![CDATA[Kinaisn]]></dc:creator>
		<pubDate>Tue, 03 Dec 2013 20:15:29 +0000</pubDate>
		<guid isPermaLink="false">https://webadmin.cardhunter.com/?p=2801#comment-2850</guid>
		<description><![CDATA[Hearthstone has a per-turn timer and it works fine. Also if they don&#039;t react or do anything it automatically detects what is going on and will reward you for the match and kick them.]]></description>
		<content:encoded><![CDATA[<p>Hearthstone has a per-turn timer and it works fine. Also if they don&#8217;t react or do anything it automatically detects what is going on and will reward you for the match and kick them.</p>
]]></content:encoded>
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		<title>By: Tapewormz</title>
		<link>https://www.cardhunter.com/2013/10/who-is-snoozi-why-you-shouldnt-walk-away-from-your-keyboard-while-playing-card-hunter/#comment-2516</link>
		<dc:creator><![CDATA[Tapewormz]]></dc:creator>
		<pubDate>Fri, 25 Oct 2013 00:13:11 +0000</pubDate>
		<guid isPermaLink="false">https://webadmin.cardhunter.com/?p=2801#comment-2516</guid>
		<description><![CDATA[Oh wait, nevermind. I just noticed there&#039;s an inactivity timeout game ending condition. nice. Problem solved]]></description>
		<content:encoded><![CDATA[<p>Oh wait, nevermind. I just noticed there&#8217;s an inactivity timeout game ending condition. nice. Problem solved</p>
]]></content:encoded>
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	<item>
		<title>By: Tapewormz</title>
		<link>https://www.cardhunter.com/2013/10/who-is-snoozi-why-you-shouldnt-walk-away-from-your-keyboard-while-playing-card-hunter/#comment-2515</link>
		<dc:creator><![CDATA[Tapewormz]]></dc:creator>
		<pubDate>Fri, 25 Oct 2013 00:00:28 +0000</pubDate>
		<guid isPermaLink="false">https://webadmin.cardhunter.com/?p=2801#comment-2515</guid>
		<description><![CDATA[This is going to lead to a lot of overhead when moderators get flooded with legit and fraudulent complaints. Why not just put in a 90 second secondary timer that skips the players turn? Or a secondary timer that gives a player 5 minutes of afk before it skips turn and 1 minutes after that first 5 minute grace for afk before it skips the turn?]]></description>
		<content:encoded><![CDATA[<p>This is going to lead to a lot of overhead when moderators get flooded with legit and fraudulent complaints. Why not just put in a 90 second secondary timer that skips the players turn? Or a secondary timer that gives a player 5 minutes of afk before it skips turn and 1 minutes after that first 5 minute grace for afk before it skips the turn?</p>
]]></content:encoded>
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	<item>
		<title>By: SeeJay</title>
		<link>https://www.cardhunter.com/2013/10/who-is-snoozi-why-you-shouldnt-walk-away-from-your-keyboard-while-playing-card-hunter/#comment-2503</link>
		<dc:creator><![CDATA[SeeJay]]></dc:creator>
		<pubDate>Mon, 21 Oct 2013 21:38:43 +0000</pubDate>
		<guid isPermaLink="false">https://webadmin.cardhunter.com/?p=2801#comment-2503</guid>
		<description><![CDATA[AFK timer is a great solution, but Daniel&#039;s idea would really help when life gets in the way. A free single skip of the AKF timer, once per game or something.]]></description>
		<content:encoded><![CDATA[<p>AFK timer is a great solution, but Daniel&#8217;s idea would really help when life gets in the way. A free single skip of the AKF timer, once per game or something.</p>
]]></content:encoded>
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	<item>
		<title>By: cehu</title>
		<link>https://www.cardhunter.com/2013/10/who-is-snoozi-why-you-shouldnt-walk-away-from-your-keyboard-while-playing-card-hunter/#comment-2501</link>
		<dc:creator><![CDATA[cehu]]></dc:creator>
		<pubDate>Mon, 21 Oct 2013 14:06:36 +0000</pubDate>
		<guid isPermaLink="false">https://webadmin.cardhunter.com/?p=2801#comment-2501</guid>
		<description><![CDATA[3 mins timer should be enough for everybody to take a decision unless u have some disabilities]]></description>
		<content:encoded><![CDATA[<p>3 mins timer should be enough for everybody to take a decision unless u have some disabilities</p>
]]></content:encoded>
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	<item>
		<title>By: Grayson</title>
		<link>https://www.cardhunter.com/2013/10/who-is-snoozi-why-you-shouldnt-walk-away-from-your-keyboard-while-playing-card-hunter/#comment-2497</link>
		<dc:creator><![CDATA[Grayson]]></dc:creator>
		<pubDate>Mon, 21 Oct 2013 04:40:01 +0000</pubDate>
		<guid isPermaLink="false">https://webadmin.cardhunter.com/?p=2801#comment-2497</guid>
		<description><![CDATA[Agreed with Daniel. Would definitely be a nice feature. Either way, this is appreciated!]]></description>
		<content:encoded><![CDATA[<p>Agreed with Daniel. Would definitely be a nice feature. Either way, this is appreciated!</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: daniel</title>
		<link>https://www.cardhunter.com/2013/10/who-is-snoozi-why-you-shouldnt-walk-away-from-your-keyboard-while-playing-card-hunter/#comment-2496</link>
		<dc:creator><![CDATA[daniel]]></dc:creator>
		<pubDate>Mon, 21 Oct 2013 03:05:42 +0000</pubDate>
		<guid isPermaLink="false">https://webadmin.cardhunter.com/?p=2801#comment-2496</guid>
		<description><![CDATA[If you message your opponent saying &quot;I need to go to the bathroom&quot; there should be an option to bypass this. Maybe implement a mutual suspension of the timer?]]></description>
		<content:encoded><![CDATA[<p>If you message your opponent saying &#8220;I need to go to the bathroom&#8221; there should be an option to bypass this. Maybe implement a mutual suspension of the timer?</p>
]]></content:encoded>
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