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	<title>Comments on: Video dev diary &#8211; watch some Card Hunter in action</title>
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	<link>https://www.cardhunter.com/2012/11/video-dev-diary-watch-some-card-hunter-in-action/</link>
	<description>Collectable Card Roleplaying</description>
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		<title>By: Storm</title>
		<link>https://www.cardhunter.com/2012/11/video-dev-diary-watch-some-card-hunter-in-action/#comment-1098</link>
		<dc:creator><![CDATA[Storm]]></dc:creator>
		<pubDate>Sat, 24 Nov 2012 17:49:27 +0000</pubDate>
		<guid isPermaLink="false">http://www.cardhunter.com/?p=1808#comment-1098</guid>
		<description><![CDATA[I liked the video diary, definitely want to see move of these. 
Can&#039;t wait to play.]]></description>
		<content:encoded><![CDATA[<p>I liked the video diary, definitely want to see move of these.<br />
Can&#8217;t wait to play.</p>
]]></content:encoded>
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		<title>By: DiscoSyndrome</title>
		<link>https://www.cardhunter.com/2012/11/video-dev-diary-watch-some-card-hunter-in-action/#comment-1096</link>
		<dc:creator><![CDATA[DiscoSyndrome]]></dc:creator>
		<pubDate>Thu, 22 Nov 2012 00:25:40 +0000</pubDate>
		<guid isPermaLink="false">http://www.cardhunter.com/?p=1808#comment-1096</guid>
		<description><![CDATA[Like John Zoshak, Naraxis and Banemus says.

When he used the fireball-spell. Maybe have some effect to show what happens. It will make it easier for the players to see what&#039;s going own. 
But like don&#039;t make it to flashy. The best graphics are those off you mind. 

Attach all the &quot;effect-cards&quot;(The cards that came after the spells) 
at ones. It may get annoying watching all the effects apply one after another.

Can&#039;t wait to play this game. ♥ :)]]></description>
		<content:encoded><![CDATA[<p>Like John Zoshak, Naraxis and Banemus says.</p>
<p>When he used the fireball-spell. Maybe have some effect to show what happens. It will make it easier for the players to see what&#8217;s going own.<br />
But like don&#8217;t make it to flashy. The best graphics are those off you mind. </p>
<p>Attach all the &#8220;effect-cards&#8221;(The cards that came after the spells)<br />
at ones. It may get annoying watching all the effects apply one after another.</p>
<p>Can&#8217;t wait to play this game. ♥ <img src="https://www.cardhunter.com/wp-includes/images/smilies/simple-smile.png" alt=":)" class="wp-smiley" style="height: 1em; max-height: 1em;" /></p>
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		<title>By: Banemus</title>
		<link>https://www.cardhunter.com/2012/11/video-dev-diary-watch-some-card-hunter-in-action/#comment-1090</link>
		<dc:creator><![CDATA[Banemus]]></dc:creator>
		<pubDate>Fri, 16 Nov 2012 14:13:58 +0000</pubDate>
		<guid isPermaLink="false">http://www.cardhunter.com/?p=1808#comment-1090</guid>
		<description><![CDATA[Tbh he has to stick with the boardgame feel. If you start adding to much effects, it just clutters the game and the boardgame feel is removed because i have never see fire coming out of miniatures :o.

Continue the great job your doing and give us some beta! :D


From 1 game developer to another]]></description>
		<content:encoded><![CDATA[<p>Tbh he has to stick with the boardgame feel. If you start adding to much effects, it just clutters the game and the boardgame feel is removed because i have never see fire coming out of miniatures :o.</p>
<p>Continue the great job your doing and give us some beta! 😀</p>
<p>From 1 game developer to another</p>
]]></content:encoded>
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		<title>By: Naraxis</title>
		<link>https://www.cardhunter.com/2012/11/video-dev-diary-watch-some-card-hunter-in-action/#comment-1086</link>
		<dc:creator><![CDATA[Naraxis]]></dc:creator>
		<pubDate>Thu, 15 Nov 2012 19:22:43 +0000</pubDate>
		<guid isPermaLink="false">http://www.cardhunter.com/?p=1808#comment-1086</guid>
		<description><![CDATA[I agree with John Zoshak, you should definitely try to add some sort of visual effect for AoE spells instead of a little fire graphic going off one at a time, and I think it would also be more satisfying to watch all the debuff cards being applied at the same time rather than individually on each target hit.]]></description>
		<content:encoded><![CDATA[<p>I agree with John Zoshak, you should definitely try to add some sort of visual effect for AoE spells instead of a little fire graphic going off one at a time, and I think it would also be more satisfying to watch all the debuff cards being applied at the same time rather than individually on each target hit.</p>
]]></content:encoded>
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		<title>By: John Zoshak</title>
		<link>https://www.cardhunter.com/2012/11/video-dev-diary-watch-some-card-hunter-in-action/#comment-1085</link>
		<dc:creator><![CDATA[John Zoshak]]></dc:creator>
		<pubDate>Thu, 15 Nov 2012 11:53:43 +0000</pubDate>
		<guid isPermaLink="false">http://www.cardhunter.com/?p=1808#comment-1085</guid>
		<description><![CDATA[I really like the way the game is shaping up. One thought - for AOE attacks wouldn&#039;t it be more visually engaging to watch the fireball explode over everyone? Rather than each one getting a little fire graphic on it. 

Just my 2 cents - I know it must be infuriating to have a random stranger on the internet comment on your game - but I&#039;ve been following Card Hunters development for months and really love the concept and design!!]]></description>
		<content:encoded><![CDATA[<p>I really like the way the game is shaping up. One thought &#8211; for AOE attacks wouldn&#8217;t it be more visually engaging to watch the fireball explode over everyone? Rather than each one getting a little fire graphic on it. </p>
<p>Just my 2 cents &#8211; I know it must be infuriating to have a random stranger on the internet comment on your game &#8211; but I&#8217;ve been following Card Hunters development for months and really love the concept and design!!</p>
]]></content:encoded>
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		<title>By: Simon Lasonne</title>
		<link>https://www.cardhunter.com/2012/11/video-dev-diary-watch-some-card-hunter-in-action/#comment-1081</link>
		<dc:creator><![CDATA[Simon Lasonne]]></dc:creator>
		<pubDate>Tue, 13 Nov 2012 07:04:37 +0000</pubDate>
		<guid isPermaLink="false">http://www.cardhunter.com/?p=1808#comment-1081</guid>
		<description><![CDATA[At this point I am anticipating this game, or any news about it, so much that I check the site two to five times a day. 
Is it possible to get details on what is left to do before the Beta?

I would be very grateful!]]></description>
		<content:encoded><![CDATA[<p>At this point I am anticipating this game, or any news about it, so much that I check the site two to five times a day.<br />
Is it possible to get details on what is left to do before the Beta?</p>
<p>I would be very grateful!</p>
]]></content:encoded>
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		<title>By: ojrac</title>
		<link>https://www.cardhunter.com/2012/11/video-dev-diary-watch-some-card-hunter-in-action/#comment-1080</link>
		<dc:creator><![CDATA[ojrac]]></dc:creator>
		<pubDate>Mon, 12 Nov 2012 20:03:01 +0000</pubDate>
		<guid isPermaLink="false">http://www.cardhunter.com/?p=1808#comment-1080</guid>
		<description><![CDATA[Very cool!

It&#039;s sort of hard to visually distinguish the blocked tiles from the difficult terrain -- is that something you&#039;re working on? At a glance, it&#039;s unclear which kind of tiles are obstacles and which aren&#039;t.]]></description>
		<content:encoded><![CDATA[<p>Very cool!</p>
<p>It&#8217;s sort of hard to visually distinguish the blocked tiles from the difficult terrain &#8212; is that something you&#8217;re working on? At a glance, it&#8217;s unclear which kind of tiles are obstacles and which aren&#8217;t.</p>
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		<title>By: Loop Dragonblade</title>
		<link>https://www.cardhunter.com/2012/11/video-dev-diary-watch-some-card-hunter-in-action/#comment-1079</link>
		<dc:creator><![CDATA[Loop Dragonblade]]></dc:creator>
		<pubDate>Mon, 12 Nov 2012 15:23:18 +0000</pubDate>
		<guid isPermaLink="false">http://www.cardhunter.com/?p=1808#comment-1079</guid>
		<description><![CDATA[whelp that was pretty nice.
Can&#039;t wait to get my hands on this game
Battleon]]></description>
		<content:encoded><![CDATA[<p>whelp that was pretty nice.<br />
Can&#8217;t wait to get my hands on this game<br />
Battleon</p>
]]></content:encoded>
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		<title>By: Daihideo</title>
		<link>https://www.cardhunter.com/2012/11/video-dev-diary-watch-some-card-hunter-in-action/#comment-1072</link>
		<dc:creator><![CDATA[Daihideo]]></dc:creator>
		<pubDate>Sun, 11 Nov 2012 03:29:59 +0000</pubDate>
		<guid isPermaLink="false">http://www.cardhunter.com/?p=1808#comment-1072</guid>
		<description><![CDATA[I agree with other replies, that these are a great way for us to see things going on. Excellent choice to keep us in the loop. Thanks!]]></description>
		<content:encoded><![CDATA[<p>I agree with other replies, that these are a great way for us to see things going on. Excellent choice to keep us in the loop. Thanks!</p>
]]></content:encoded>
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		<title>By: soxford</title>
		<link>https://www.cardhunter.com/2012/11/video-dev-diary-watch-some-card-hunter-in-action/#comment-1066</link>
		<dc:creator><![CDATA[soxford]]></dc:creator>
		<pubDate>Sat, 10 Nov 2012 09:54:55 +0000</pubDate>
		<guid isPermaLink="false">http://www.cardhunter.com/?p=1808#comment-1066</guid>
		<description><![CDATA[Video diary is a great idea. Can see it all coming together!]]></description>
		<content:encoded><![CDATA[<p>Video diary is a great idea. Can see it all coming together!</p>
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