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	<title>Comments on: Card Hunter at PAX!</title>
	<atom:link href="https://www.cardhunter.com/2012/08/card-hunter-at-pax/feed/" rel="self" type="application/rss+xml" />
	<link>https://www.cardhunter.com/2012/08/card-hunter-at-pax/</link>
	<description>Collectable Card Roleplaying</description>
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		<title>By: rvm1975</title>
		<link>https://www.cardhunter.com/2012/08/card-hunter-at-pax/#comment-909</link>
		<dc:creator><![CDATA[rvm1975]]></dc:creator>
		<pubDate>Thu, 13 Sep 2012 22:33:48 +0000</pubDate>
		<guid isPermaLink="false">http://www.cardhunter.com/?p=1593#comment-909</guid>
		<description><![CDATA[Nice.

Wood pattern looks non natural. Please replace it to photo of real table.]]></description>
		<content:encoded><![CDATA[<p>Nice.</p>
<p>Wood pattern looks non natural. Please replace it to photo of real table.</p>
]]></content:encoded>
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	<item>
		<title>By: rez855</title>
		<link>https://www.cardhunter.com/2012/08/card-hunter-at-pax/#comment-905</link>
		<dc:creator><![CDATA[rez855]]></dc:creator>
		<pubDate>Thu, 13 Sep 2012 18:48:22 +0000</pubDate>
		<guid isPermaLink="false">http://www.cardhunter.com/?p=1593#comment-905</guid>
		<description><![CDATA[hey guys, great game can&#039;t wait to play. i think going brower is a good idear and i luv taht pen and paper/card games are coming to pc and other devices more and more and sharing the free to play modle- as opposed to the old buy a $50 rule book (and the another few after that) that w will just rewite and make you by again in a few years or so. also i love that i can play something like this when i wont and not have to wait until a bunch of people wont to get together and play though a game (and there always no one who wont to be a dm ect) so yes thanks guys :)]]></description>
		<content:encoded><![CDATA[<p>hey guys, great game can&#8217;t wait to play. i think going brower is a good idear and i luv taht pen and paper/card games are coming to pc and other devices more and more and sharing the free to play modle- as opposed to the old buy a $50 rule book (and the another few after that) that w will just rewite and make you by again in a few years or so. also i love that i can play something like this when i wont and not have to wait until a bunch of people wont to get together and play though a game (and there always no one who wont to be a dm ect) so yes thanks guys <img src="https://www.cardhunter.com/wp-includes/images/smilies/simple-smile.png" alt=":)" class="wp-smiley" style="height: 1em; max-height: 1em;" /></p>
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	<item>
		<title>By: Jon</title>
		<link>https://www.cardhunter.com/2012/08/card-hunter-at-pax/#comment-900</link>
		<dc:creator><![CDATA[Jon]]></dc:creator>
		<pubDate>Wed, 05 Sep 2012 19:49:23 +0000</pubDate>
		<guid isPermaLink="false">http://www.cardhunter.com/?p=1593#comment-900</guid>
		<description><![CDATA[@Jointelid: we&#039;ll be taking Beta applications through this site soon to join those who signed up at PAX. Keep an eye out on the forums/site/twitter or facebook page.]]></description>
		<content:encoded><![CDATA[<p>@Jointelid: we&#8217;ll be taking Beta applications through this site soon to join those who signed up at PAX. Keep an eye out on the forums/site/twitter or facebook page.</p>
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	<item>
		<title>By: Jon</title>
		<link>https://www.cardhunter.com/2012/08/card-hunter-at-pax/#comment-899</link>
		<dc:creator><![CDATA[Jon]]></dc:creator>
		<pubDate>Wed, 05 Sep 2012 19:48:18 +0000</pubDate>
		<guid isPermaLink="false">http://www.cardhunter.com/?p=1593#comment-899</guid>
		<description><![CDATA[@SQW: we&#039;re still working on figuring out what the payment system will be.]]></description>
		<content:encoded><![CDATA[<p>@SQW: we&#8217;re still working on figuring out what the payment system will be.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Jon</title>
		<link>https://www.cardhunter.com/2012/08/card-hunter-at-pax/#comment-898</link>
		<dc:creator><![CDATA[Jon]]></dc:creator>
		<pubDate>Wed, 05 Sep 2012 19:37:38 +0000</pubDate>
		<guid isPermaLink="false">http://www.cardhunter.com/?p=1593#comment-898</guid>
		<description><![CDATA[Wow, lots of questions - probably better to ask them on the forum if possible, but I&#039;ll try to hit a bunch of them here as well. @DasFenix - I don&#039;t think a hardcore mode is suitable for Card Hunter as it would be close to impossible to avoid any deaths (in my opinion). That said, we are working on a &quot;quest&quot; system where you have extra goals like avoiding deaths on any adventure. Hopefully that will provide a suitable level of challenge.

As for what we do with the game after it expires - it&#039;s a bit early to start thinking about that! I hope the keep the game running for a long time, but if it ever lapses in popularity, I would certainly consider releasing it to the community somehow.]]></description>
		<content:encoded><![CDATA[<p>Wow, lots of questions &#8211; probably better to ask them on the forum if possible, but I&#8217;ll try to hit a bunch of them here as well. @DasFenix &#8211; I don&#8217;t think a hardcore mode is suitable for Card Hunter as it would be close to impossible to avoid any deaths (in my opinion). That said, we are working on a &#8220;quest&#8221; system where you have extra goals like avoiding deaths on any adventure. Hopefully that will provide a suitable level of challenge.</p>
<p>As for what we do with the game after it expires &#8211; it&#8217;s a bit early to start thinking about that! I hope the keep the game running for a long time, but if it ever lapses in popularity, I would certainly consider releasing it to the community somehow.</p>
]]></content:encoded>
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		<title>By: Jontelid</title>
		<link>https://www.cardhunter.com/2012/08/card-hunter-at-pax/#comment-897</link>
		<dc:creator><![CDATA[Jontelid]]></dc:creator>
		<pubDate>Wed, 05 Sep 2012 15:30:51 +0000</pubDate>
		<guid isPermaLink="false">http://www.cardhunter.com/?p=1593#comment-897</guid>
		<description><![CDATA[HI! Couldn&#039;t make it to Pax 2012, but i have seen some of your game fotage and i love it! I just wonder if i can sign upp for the beta in some way on this site? or just by signing upp at Pax. Thx for an exciting upcomming game! / jontelid]]></description>
		<content:encoded><![CDATA[<p>HI! Couldn&#8217;t make it to Pax 2012, but i have seen some of your game fotage and i love it! I just wonder if i can sign upp for the beta in some way on this site? or just by signing upp at Pax. Thx for an exciting upcomming game! / jontelid</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Shrodin</title>
		<link>https://www.cardhunter.com/2012/08/card-hunter-at-pax/#comment-896</link>
		<dc:creator><![CDATA[Shrodin]]></dc:creator>
		<pubDate>Wed, 05 Sep 2012 09:17:45 +0000</pubDate>
		<guid isPermaLink="false">http://www.cardhunter.com/?p=1593#comment-896</guid>
		<description><![CDATA[@DasFenix

I like the idea of permadeath + loss of items.  I particularly like how Squaresoft implemented this in FFT where once a character dies, you have three full rounds to win before they die permanently.  Now I&#039;m not sure how difficult this game will be.  It could be almost impossible to get through a round without losing 1-2 characters.  So it&#039;s likely that Blue Manchu would have to tweak permadeath, if implemented.]]></description>
		<content:encoded><![CDATA[<p>@DasFenix</p>
<p>I like the idea of permadeath + loss of items.  I particularly like how Squaresoft implemented this in FFT where once a character dies, you have three full rounds to win before they die permanently.  Now I&#8217;m not sure how difficult this game will be.  It could be almost impossible to get through a round without losing 1-2 characters.  So it&#8217;s likely that Blue Manchu would have to tweak permadeath, if implemented.</p>
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	<item>
		<title>By: SQW</title>
		<link>https://www.cardhunter.com/2012/08/card-hunter-at-pax/#comment-894</link>
		<dc:creator><![CDATA[SQW]]></dc:creator>
		<pubDate>Wed, 05 Sep 2012 03:16:26 +0000</pubDate>
		<guid isPermaLink="false">http://www.cardhunter.com/?p=1593#comment-894</guid>
		<description><![CDATA[The simple modular dungeon missions means Blue Manchu will most likely have a steady stream of income post-launch through &#039;patches&#039; - unlike other indie titles relying on one-off purchase and possible DLCs.

Very interested in knowing more about your business model. As a FTP game, what would we be asked to pay?]]></description>
		<content:encoded><![CDATA[<p>The simple modular dungeon missions means Blue Manchu will most likely have a steady stream of income post-launch through &#8216;patches&#8217; &#8211; unlike other indie titles relying on one-off purchase and possible DLCs.</p>
<p>Very interested in knowing more about your business model. As a FTP game, what would we be asked to pay?</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: DasFenix</title>
		<link>https://www.cardhunter.com/2012/08/card-hunter-at-pax/#comment-892</link>
		<dc:creator><![CDATA[DasFenix]]></dc:creator>
		<pubDate>Wed, 05 Sep 2012 00:11:05 +0000</pubDate>
		<guid isPermaLink="false">http://www.cardhunter.com/?p=1593#comment-892</guid>
		<description><![CDATA[This is exactly the game that I have wanted to play for several years now. In fact, I&#039;ve almost tried to make it a few times :) Thanks for doing it for me!

I do have a couple questions though:
1) Would/have you considered a &quot;hardcore&quot; mode (opt-in, of course) in which a TPK results in permadeath for whichever characters were involved, and loss of whatever items they had with them? I really like the nethack/roguelike permadeath vibe.

2) When the time comes that Card Hunter is no longer financially viable (hopefully a long long time in the future), do you have a plan in place for making the game&#039;s server software available for people to run locally? I can see Card Hunter being a really big hit in some gaming circles for years or decades. People are still playing early editions of DnD, and it would really be selling CH short if it had to disappear from peoples&#039; gaming lives once its popularity waned to make it no longer profitable. Virtual card games shouldn&#039;t be any less future-proof than paper ones.]]></description>
		<content:encoded><![CDATA[<p>This is exactly the game that I have wanted to play for several years now. In fact, I&#8217;ve almost tried to make it a few times <img src="https://www.cardhunter.com/wp-includes/images/smilies/simple-smile.png" alt=":)" class="wp-smiley" style="height: 1em; max-height: 1em;" /> Thanks for doing it for me!</p>
<p>I do have a couple questions though:<br />
1) Would/have you considered a &#8220;hardcore&#8221; mode (opt-in, of course) in which a TPK results in permadeath for whichever characters were involved, and loss of whatever items they had with them? I really like the nethack/roguelike permadeath vibe.</p>
<p>2) When the time comes that Card Hunter is no longer financially viable (hopefully a long long time in the future), do you have a plan in place for making the game&#8217;s server software available for people to run locally? I can see Card Hunter being a really big hit in some gaming circles for years or decades. People are still playing early editions of DnD, and it would really be selling CH short if it had to disappear from peoples&#8217; gaming lives once its popularity waned to make it no longer profitable. Virtual card games shouldn&#8217;t be any less future-proof than paper ones.</p>
]]></content:encoded>
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	<item>
		<title>By: Darryn</title>
		<link>https://www.cardhunter.com/2012/08/card-hunter-at-pax/#comment-891</link>
		<dc:creator><![CDATA[Darryn]]></dc:creator>
		<pubDate>Tue, 04 Sep 2012 21:55:25 +0000</pubDate>
		<guid isPermaLink="false">http://www.cardhunter.com/?p=1593#comment-891</guid>
		<description><![CDATA[I got to play this at PAX and it was honestly my favourite game there.  My friends and I helped my wife play and won the final cape which was actually being worn at the booth. When Greenfang died and we all cheered - that was my favourite memory of PAX.]]></description>
		<content:encoded><![CDATA[<p>I got to play this at PAX and it was honestly my favourite game there.  My friends and I helped my wife play and won the final cape which was actually being worn at the booth. When Greenfang died and we all cheered &#8211; that was my favourite memory of PAX.</p>
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