<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
	
	>
<channel>
	<title>Comments on: Lazy Card Hunter</title>
	<atom:link href="https://www.cardhunter.com/2012/05/lazy-card-hunter/feed/" rel="self" type="application/rss+xml" />
	<link>https://www.cardhunter.com/2012/05/lazy-card-hunter/</link>
	<description>Collectable Card Roleplaying</description>
	<lastBuildDate>Sun, 05 Jun 2022 04:22:43 +0000</lastBuildDate>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
	<generator>http://wordpress.org/?v=4.2.8</generator>
	<item>
		<title>By: CMEast</title>
		<link>https://www.cardhunter.com/2012/05/lazy-card-hunter/#comment-910</link>
		<dc:creator><![CDATA[CMEast]]></dc:creator>
		<pubDate>Fri, 14 Sep 2012 00:15:23 +0000</pubDate>
		<guid isPermaLink="false">http://www.cardhunter.com/?p=1404#comment-910</guid>
		<description><![CDATA[I&#039;ve just seen the article on PA and am now very excited for this game.

One thought about the auto-targetting, perhaps there should be a visual cue beside the options to say whether auto-targetting is on or not, perhaps with a tool-tip explaining how to use it. I&#039;m imagining a traffic light system with:
Green - auto-targetting on
Amber - auto-targetting turned off until next action
Red - auto-targetting off.

That way, people could have auto-targetting on by default but temporarily disable it for one action. Then it would be back up and running again.

This wouldn&#039;t replace the ctrl/alt option - that could still be there and, in fact, the visual cue could glow &#039;Amber&#039; when ctrl/alt is being held down. The benefit of this option is that this would allow players without ctrl keys (Android/iPhone etc) to quickly toggle the option on and off without entering the menu. It would also mean that those users which prefer mouse only (most casual gamers) would feel more comfortable with the interface and , finally, it would make it easier to introduce new players to this option.

Of course, the negative is more clutter on the screen but I think this simple system takes up little space and could be worth trying.

It&#039;s just a thought, hope it helps!]]></description>
		<content:encoded><![CDATA[<p>I&#8217;ve just seen the article on PA and am now very excited for this game.</p>
<p>One thought about the auto-targetting, perhaps there should be a visual cue beside the options to say whether auto-targetting is on or not, perhaps with a tool-tip explaining how to use it. I&#8217;m imagining a traffic light system with:<br />
Green &#8211; auto-targetting on<br />
Amber &#8211; auto-targetting turned off until next action<br />
Red &#8211; auto-targetting off.</p>
<p>That way, people could have auto-targetting on by default but temporarily disable it for one action. Then it would be back up and running again.</p>
<p>This wouldn&#8217;t replace the ctrl/alt option &#8211; that could still be there and, in fact, the visual cue could glow &#8216;Amber&#8217; when ctrl/alt is being held down. The benefit of this option is that this would allow players without ctrl keys (Android/iPhone etc) to quickly toggle the option on and off without entering the menu. It would also mean that those users which prefer mouse only (most casual gamers) would feel more comfortable with the interface and , finally, it would make it easier to introduce new players to this option.</p>
<p>Of course, the negative is more clutter on the screen but I think this simple system takes up little space and could be worth trying.</p>
<p>It&#8217;s just a thought, hope it helps!</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Average Joe</title>
		<link>https://www.cardhunter.com/2012/05/lazy-card-hunter/#comment-864</link>
		<dc:creator><![CDATA[Average Joe]]></dc:creator>
		<pubDate>Wed, 15 Aug 2012 01:49:53 +0000</pubDate>
		<guid isPermaLink="false">http://www.cardhunter.com/?p=1404#comment-864</guid>
		<description><![CDATA[I think you should rename the card to &quot;Martyr&#039;s Blessing&quot; with a possessive.  The two nouns together doesn&#039;t sound quite right.

Neat article, though.]]></description>
		<content:encoded><![CDATA[<p>I think you should rename the card to &#8220;Martyr&#8217;s Blessing&#8221; with a possessive.  The two nouns together doesn&#8217;t sound quite right.</p>
<p>Neat article, though.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Jon</title>
		<link>https://www.cardhunter.com/2012/05/lazy-card-hunter/#comment-821</link>
		<dc:creator><![CDATA[Jon]]></dc:creator>
		<pubDate>Fri, 08 Jun 2012 07:41:52 +0000</pubDate>
		<guid isPermaLink="false">http://www.cardhunter.com/?p=1404#comment-821</guid>
		<description><![CDATA[(no pun intended)]]></description>
		<content:encoded><![CDATA[<p>(no pun intended)</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Jon</title>
		<link>https://www.cardhunter.com/2012/05/lazy-card-hunter/#comment-820</link>
		<dc:creator><![CDATA[Jon]]></dc:creator>
		<pubDate>Fri, 08 Jun 2012 07:41:37 +0000</pubDate>
		<guid isPermaLink="false">http://www.cardhunter.com/?p=1404#comment-820</guid>
		<description><![CDATA[@dontnormally: thanks for the suggestion. Alt might indeed be a better option.]]></description>
		<content:encoded><![CDATA[<p>@dontnormally: thanks for the suggestion. Alt might indeed be a better option.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: dontnormally</title>
		<link>https://www.cardhunter.com/2012/05/lazy-card-hunter/#comment-807</link>
		<dc:creator><![CDATA[dontnormally]]></dc:creator>
		<pubDate>Fri, 01 Jun 2012 18:37:49 +0000</pubDate>
		<guid isPermaLink="false">http://www.cardhunter.com/?p=1404#comment-807</guid>
		<description><![CDATA[Also in MacOS, Control+click = right-click.]]></description>
		<content:encoded><![CDATA[<p>Also in MacOS, Control+click = right-click.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: dontnormally</title>
		<link>https://www.cardhunter.com/2012/05/lazy-card-hunter/#comment-806</link>
		<dc:creator><![CDATA[dontnormally]]></dc:creator>
		<pubDate>Fri, 01 Jun 2012 18:33:04 +0000</pubDate>
		<guid isPermaLink="false">http://www.cardhunter.com/?p=1404#comment-806</guid>
		<description><![CDATA[Jon, perhaps consider using Alt instead of Control.

The reason:

In Flash:
Control+click (in Windows) = Command+click (in MacOS)

Alt+click is always Alt+click, though.
(MacOS calls it &quot;Option&quot;, but it&#039;s the same button)

This is further complicated by keyboard shortcuts.
Windows is Control+BUTTON, Mac is Command+BUTTON]]></description>
		<content:encoded><![CDATA[<p>Jon, perhaps consider using Alt instead of Control.</p>
<p>The reason:</p>
<p>In Flash:<br />
Control+click (in Windows) = Command+click (in MacOS)</p>
<p>Alt+click is always Alt+click, though.<br />
(MacOS calls it &#8220;Option&#8221;, but it&#8217;s the same button)</p>
<p>This is further complicated by keyboard shortcuts.<br />
Windows is Control+BUTTON, Mac is Command+BUTTON</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Vex</title>
		<link>https://www.cardhunter.com/2012/05/lazy-card-hunter/#comment-776</link>
		<dc:creator><![CDATA[Vex]]></dc:creator>
		<pubDate>Tue, 22 May 2012 14:29:20 +0000</pubDate>
		<guid isPermaLink="false">http://www.cardhunter.com/?p=1404#comment-776</guid>
		<description><![CDATA[I&#039;m a control freak when it comes to my games. I will definitely and always use manual targetting.]]></description>
		<content:encoded><![CDATA[<p>I&#8217;m a control freak when it comes to my games. I will definitely and always use manual targetting.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Jon</title>
		<link>https://www.cardhunter.com/2012/05/lazy-card-hunter/#comment-775</link>
		<dc:creator><![CDATA[Jon]]></dc:creator>
		<pubDate>Sun, 20 May 2012 00:54:37 +0000</pubDate>
		<guid isPermaLink="false">http://www.cardhunter.com/?p=1404#comment-775</guid>
		<description><![CDATA[Yeah, they probably do need tweaking up a bit.]]></description>
		<content:encoded><![CDATA[<p>Yeah, they probably do need tweaking up a bit.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: FFSamurai05</title>
		<link>https://www.cardhunter.com/2012/05/lazy-card-hunter/#comment-774</link>
		<dc:creator><![CDATA[FFSamurai05]]></dc:creator>
		<pubDate>Sat, 19 May 2012 16:58:40 +0000</pubDate>
		<guid isPermaLink="false">http://www.cardhunter.com/?p=1404#comment-774</guid>
		<description><![CDATA[Sounds like a good idea though you may want to make the highlights more pronounced. Right now you have to look carefully to tell whether a unit has a red or a white highlight on them.]]></description>
		<content:encoded><![CDATA[<p>Sounds like a good idea though you may want to make the highlights more pronounced. Right now you have to look carefully to tell whether a unit has a red or a white highlight on them.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Jon</title>
		<link>https://www.cardhunter.com/2012/05/lazy-card-hunter/#comment-773</link>
		<dc:creator><![CDATA[Jon]]></dc:creator>
		<pubDate>Thu, 17 May 2012 22:19:40 +0000</pubDate>
		<guid isPermaLink="false">http://www.cardhunter.com/?p=1404#comment-773</guid>
		<description><![CDATA[@Ojrac: yeah, the feel of the system is super important. That&#039;s why we&#039;re playing around with it now to see how it settles in. We probably will still make a few tweaks like you are describing.]]></description>
		<content:encoded><![CDATA[<p>@Ojrac: yeah, the feel of the system is super important. That&#8217;s why we&#8217;re playing around with it now to see how it settles in. We probably will still make a few tweaks like you are describing.</p>
]]></content:encoded>
	</item>
</channel>
</rss>
