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	<title>Comments on: Dev Diary #17 &#8211; Building the Campaign</title>
	<atom:link href="https://www.cardhunter.com/2011/11/dev-diary-17-building-the-campaign/feed/" rel="self" type="application/rss+xml" />
	<link>https://www.cardhunter.com/2011/11/dev-diary-17-building-the-campaign/</link>
	<description>Collectable Card Roleplaying</description>
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		<title>By: Jon</title>
		<link>https://www.cardhunter.com/2011/11/dev-diary-17-building-the-campaign/#comment-867</link>
		<dc:creator><![CDATA[Jon]]></dc:creator>
		<pubDate>Thu, 16 Aug 2012 00:35:30 +0000</pubDate>
		<guid isPermaLink="false">http://www.cardhunter.com/?p=995#comment-867</guid>
		<description><![CDATA[@Joe, Devastating Bash is a card that can be used in many weapons. This particular one comes from an Aureate Mace item, which is why that identifier is on the card.]]></description>
		<content:encoded><![CDATA[<p>@Joe, Devastating Bash is a card that can be used in many weapons. This particular one comes from an Aureate Mace item, which is why that identifier is on the card.</p>
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	<item>
		<title>By: Joe</title>
		<link>https://www.cardhunter.com/2011/11/dev-diary-17-building-the-campaign/#comment-866</link>
		<dc:creator><![CDATA[Joe]]></dc:creator>
		<pubDate>Wed, 15 Aug 2012 18:55:07 +0000</pubDate>
		<guid isPermaLink="false">http://www.cardhunter.com/?p=995#comment-866</guid>
		<description><![CDATA[Does &quot;aureate mace&quot; correspond to an item found someplace  which these cards with that descriptor go into the deck?  Or can they also be used independently?  I ask because the picture of the mace on the Devastating Bash card is not golden, but more steel or iron.]]></description>
		<content:encoded><![CDATA[<p>Does &#8220;aureate mace&#8221; correspond to an item found someplace  which these cards with that descriptor go into the deck?  Or can they also be used independently?  I ask because the picture of the mace on the Devastating Bash card is not golden, but more steel or iron.</p>
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		<title>By: Justin Hicks</title>
		<link>https://www.cardhunter.com/2011/11/dev-diary-17-building-the-campaign/#comment-805</link>
		<dc:creator><![CDATA[Justin Hicks]]></dc:creator>
		<pubDate>Fri, 01 Jun 2012 15:24:41 +0000</pubDate>
		<guid isPermaLink="false">http://www.cardhunter.com/?p=995#comment-805</guid>
		<description><![CDATA[I really appreciate the method you guys are using to unveil the new mechanics to the game. As one climbs higher in levels and gains access to the more difficult modules they will experience things set apart from what they have been dealing with. I feel that this will keep the game fresh as one levels and give them incentive to climb the ladder. I also like how the gradual exposure to these new game elements not only gives you another thing to think about when battling, but grants you the opportunity to utilize these mechanics at some point. Go deck building!]]></description>
		<content:encoded><![CDATA[<p>I really appreciate the method you guys are using to unveil the new mechanics to the game. As one climbs higher in levels and gains access to the more difficult modules they will experience things set apart from what they have been dealing with. I feel that this will keep the game fresh as one levels and give them incentive to climb the ladder. I also like how the gradual exposure to these new game elements not only gives you another thing to think about when battling, but grants you the opportunity to utilize these mechanics at some point. Go deck building!</p>
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	<item>
		<title>By: MilkSteak</title>
		<link>https://www.cardhunter.com/2011/11/dev-diary-17-building-the-campaign/#comment-371</link>
		<dc:creator><![CDATA[MilkSteak]]></dc:creator>
		<pubDate>Wed, 23 Nov 2011 09:05:18 +0000</pubDate>
		<guid isPermaLink="false">http://www.cardhunter.com/?p=995#comment-371</guid>
		<description><![CDATA[Even with 250 cards I can tell this will be satisfyingly complicated! Good work.]]></description>
		<content:encoded><![CDATA[<p>Even with 250 cards I can tell this will be satisfyingly complicated! Good work.</p>
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		<title>By: Jon</title>
		<link>https://www.cardhunter.com/2011/11/dev-diary-17-building-the-campaign/#comment-368</link>
		<dc:creator><![CDATA[Jon]]></dc:creator>
		<pubDate>Thu, 17 Nov 2011 06:59:09 +0000</pubDate>
		<guid isPermaLink="false">http://www.cardhunter.com/?p=995#comment-368</guid>
		<description><![CDATA[@MustaphaMond: you are right, we will end up with more than 250 cards. We haven&#039;t really expanded out to cover all the power ranges we&#039;ll need for the full game yet.

That said, there will be a lot more equipment items than cards as many items share cards.]]></description>
		<content:encoded><![CDATA[<p>@MustaphaMond: you are right, we will end up with more than 250 cards. We haven&#8217;t really expanded out to cover all the power ranges we&#8217;ll need for the full game yet.</p>
<p>That said, there will be a lot more equipment items than cards as many items share cards.</p>
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	<item>
		<title>By: MustaphaMond</title>
		<link>https://www.cardhunter.com/2011/11/dev-diary-17-building-the-campaign/#comment-367</link>
		<dc:creator><![CDATA[MustaphaMond]]></dc:creator>
		<pubDate>Thu, 17 Nov 2011 05:38:36 +0000</pubDate>
		<guid isPermaLink="false">http://www.cardhunter.com/?p=995#comment-367</guid>
		<description><![CDATA[Ditto on the NOW.  Though I was surprised to see there were only 250 cards.  If you figure each piece of equipment has a few cards unique to it, and different pieces of equipment (presumably) get equipped to something like slots, and there are 3+ classes with different equipment rules, And levels to boot...I guess what I&#039;m saying is, how many melee weapons could there really be, say, that are practical for my 15th level fighter?  Or are some of the cards scalable?]]></description>
		<content:encoded><![CDATA[<p>Ditto on the NOW.  Though I was surprised to see there were only 250 cards.  If you figure each piece of equipment has a few cards unique to it, and different pieces of equipment (presumably) get equipped to something like slots, and there are 3+ classes with different equipment rules, And levels to boot&#8230;I guess what I&#8217;m saying is, how many melee weapons could there really be, say, that are practical for my 15th level fighter?  Or are some of the cards scalable?</p>
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		<title>By: Tim Stellmach</title>
		<link>https://www.cardhunter.com/2011/11/dev-diary-17-building-the-campaign/#comment-366</link>
		<dc:creator><![CDATA[Tim Stellmach]]></dc:creator>
		<pubDate>Wed, 16 Nov 2011 16:02:44 +0000</pubDate>
		<guid isPermaLink="false">http://www.cardhunter.com/?p=995#comment-366</guid>
		<description><![CDATA[&quot;Orb of confusion.&quot;  That&#039;s what the world is today.

Love little touches like that.]]></description>
		<content:encoded><![CDATA[<p>&#8220;Orb of confusion.&#8221;  That&#8217;s what the world is today.</p>
<p>Love little touches like that.</p>
]]></content:encoded>
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	<item>
		<title>By: Iain</title>
		<link>https://www.cardhunter.com/2011/11/dev-diary-17-building-the-campaign/#comment-365</link>
		<dc:creator><![CDATA[Iain]]></dc:creator>
		<pubDate>Wed, 16 Nov 2011 12:29:56 +0000</pubDate>
		<guid isPermaLink="false">http://www.cardhunter.com/?p=995#comment-365</guid>
		<description><![CDATA[I really enjoy these Dev Diaries, they just want me want the game more though! NOW! :)]]></description>
		<content:encoded><![CDATA[<p>I really enjoy these Dev Diaries, they just want me want the game more though! NOW! <img src="https://www.cardhunter.com/wp-includes/images/smilies/simple-smile.png" alt=":)" class="wp-smiley" style="height: 1em; max-height: 1em;" /></p>
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	<item>
		<title>By: Sageco</title>
		<link>https://www.cardhunter.com/2011/11/dev-diary-17-building-the-campaign/#comment-364</link>
		<dc:creator><![CDATA[Sageco]]></dc:creator>
		<pubDate>Wed, 16 Nov 2011 11:57:50 +0000</pubDate>
		<guid isPermaLink="false">http://www.cardhunter.com/?p=995#comment-364</guid>
		<description><![CDATA[Man, i am far too excited for this game, I cannot wait for this to come out.]]></description>
		<content:encoded><![CDATA[<p>Man, i am far too excited for this game, I cannot wait for this to come out.</p>
]]></content:encoded>
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	<item>
		<title>By: Findleman</title>
		<link>https://www.cardhunter.com/2011/11/dev-diary-17-building-the-campaign/#comment-363</link>
		<dc:creator><![CDATA[Findleman]]></dc:creator>
		<pubDate>Wed, 16 Nov 2011 11:21:49 +0000</pubDate>
		<guid isPermaLink="false">http://www.cardhunter.com/?p=995#comment-363</guid>
		<description><![CDATA[Wicked Awesome. This game is looking better and better... Keep it up!]]></description>
		<content:encoded><![CDATA[<p>Wicked Awesome. This game is looking better and better&#8230; Keep it up!</p>
]]></content:encoded>
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