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	<title>Comments on: Maze of the Mind Preview</title>
	<atom:link href="https://www.cardhunter.com/2011/10/maze-of-the-mind-preview/feed/" rel="self" type="application/rss+xml" />
	<link>https://www.cardhunter.com/2011/10/maze-of-the-mind-preview/</link>
	<description>Collectable Card Roleplaying</description>
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		<title>By: Haxzploid</title>
		<link>https://www.cardhunter.com/2011/10/maze-of-the-mind-preview/#comment-1197</link>
		<dc:creator><![CDATA[Haxzploid]]></dc:creator>
		<pubDate>Wed, 19 Dec 2012 09:01:18 +0000</pubDate>
		<guid isPermaLink="false">http://www.cardhunter.com/?p=852#comment-1197</guid>
		<description><![CDATA[Thank you for the reply, and thank you for uncomplicating my &quot;buttonmashing of a question&quot; :)]]></description>
		<content:encoded><![CDATA[<p>Thank you for the reply, and thank you for uncomplicating my &#8220;buttonmashing of a question&#8221; <img src="https://www.cardhunter.com/wp-includes/images/smilies/simple-smile.png" alt=":)" class="wp-smiley" style="height: 1em; max-height: 1em;" /></p>
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		<title>By: Jon</title>
		<link>https://www.cardhunter.com/2011/10/maze-of-the-mind-preview/#comment-1193</link>
		<dc:creator><![CDATA[Jon]]></dc:creator>
		<pubDate>Tue, 18 Dec 2012 15:25:09 +0000</pubDate>
		<guid isPermaLink="false">http://www.cardhunter.com/?p=852#comment-1193</guid>
		<description><![CDATA[Wow, that&#039;s a complicated scenario. The game checks triggered reactions from left to right in your hand, so the first character to react would be the one whose portrait was on the left hand side of the screen. You can arrange which order your characters are when you put together your party.]]></description>
		<content:encoded><![CDATA[<p>Wow, that&#8217;s a complicated scenario. The game checks triggered reactions from left to right in your hand, so the first character to react would be the one whose portrait was on the left hand side of the screen. You can arrange which order your characters are when you put together your party.</p>
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		<title>By: Haxzploid</title>
		<link>https://www.cardhunter.com/2011/10/maze-of-the-mind-preview/#comment-1190</link>
		<dc:creator><![CDATA[Haxzploid]]></dc:creator>
		<pubDate>Tue, 18 Dec 2012 11:24:18 +0000</pubDate>
		<guid isPermaLink="false">http://www.cardhunter.com/?p=852#comment-1190</guid>
		<description><![CDATA[Found out about this game yesterday and i&#039;m a fan!

I did some googling and came to the conclusion that it might be possible to have more than one of each class in your party. Let&#039;s say i use three &quot;magicians&quot;

If in one turn two or more of my &quot;magicians&quot; has &quot;Maze of the Mind&quot; in their hand and find themselves within range of an enemy attempting to make a move.

What will happen?

Nearest character plays the card?

But If all characters share the same distance to target then what? autochoose: based on initiative, from left to right in your party?

If you get to choose wich character plays the card, the pause in gameplay could be an indicator to your opponent. (don&#039;t want that to happen)

Also a bit sad if both &quot;Maze of the Mind&quot; are used (or all three) to counter one persons move. Or perhaps that&#039;s just the drawback of having two-three of the same class in your party.

Perhaps the drawback could be that the cards you had to choose from got revealed in the process.

Before my brain explodes i will stop here and hope for an answer :)

(Even if you can&#039;t play more than one of the same class, the question still remains. I guess &quot;reaction cards&quot; at some point will share attributes.  Bringing this question to the surface once more)]]></description>
		<content:encoded><![CDATA[<p>Found out about this game yesterday and i&#8217;m a fan!</p>
<p>I did some googling and came to the conclusion that it might be possible to have more than one of each class in your party. Let&#8217;s say i use three &#8220;magicians&#8221;</p>
<p>If in one turn two or more of my &#8220;magicians&#8221; has &#8220;Maze of the Mind&#8221; in their hand and find themselves within range of an enemy attempting to make a move.</p>
<p>What will happen?</p>
<p>Nearest character plays the card?</p>
<p>But If all characters share the same distance to target then what? autochoose: based on initiative, from left to right in your party?</p>
<p>If you get to choose wich character plays the card, the pause in gameplay could be an indicator to your opponent. (don&#8217;t want that to happen)</p>
<p>Also a bit sad if both &#8220;Maze of the Mind&#8221; are used (or all three) to counter one persons move. Or perhaps that&#8217;s just the drawback of having two-three of the same class in your party.</p>
<p>Perhaps the drawback could be that the cards you had to choose from got revealed in the process.</p>
<p>Before my brain explodes i will stop here and hope for an answer <img src="https://www.cardhunter.com/wp-includes/images/smilies/simple-smile.png" alt=":)" class="wp-smiley" style="height: 1em; max-height: 1em;" /></p>
<p>(Even if you can&#8217;t play more than one of the same class, the question still remains. I guess &#8220;reaction cards&#8221; at some point will share attributes.  Bringing this question to the surface once more)</p>
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	<item>
		<title>By: Findleman</title>
		<link>https://www.cardhunter.com/2011/10/maze-of-the-mind-preview/#comment-292</link>
		<dc:creator><![CDATA[Findleman]]></dc:creator>
		<pubDate>Tue, 11 Oct 2011 04:13:16 +0000</pubDate>
		<guid isPermaLink="false">http://www.cardhunter.com/?p=852#comment-292</guid>
		<description><![CDATA[I enjoy the boot! I think you&#039;re still doing a wonderful job. Keep it up!]]></description>
		<content:encoded><![CDATA[<p>I enjoy the boot! I think you&#8217;re still doing a wonderful job. Keep it up!</p>
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		<title>By: Jon</title>
		<link>https://www.cardhunter.com/2011/10/maze-of-the-mind-preview/#comment-291</link>
		<dc:creator><![CDATA[Jon]]></dc:creator>
		<pubDate>Sun, 09 Oct 2011 00:29:30 +0000</pubDate>
		<guid isPermaLink="false">http://www.cardhunter.com/?p=852#comment-291</guid>
		<description><![CDATA[@devoninja: you are correct. The boot icon is useful on the &quot;mini-card&quot; that you see in your hand though - it tells you that the card will trigger from movement without having to zoom in on it to see the actual rules.]]></description>
		<content:encoded><![CDATA[<p>@devoninja: you are correct. The boot icon is useful on the &#8220;mini-card&#8221; that you see in your hand though &#8211; it tells you that the card will trigger from movement without having to zoom in on it to see the actual rules.</p>
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	<item>
		<title>By: devoninja</title>
		<link>https://www.cardhunter.com/2011/10/maze-of-the-mind-preview/#comment-290</link>
		<dc:creator><![CDATA[devoninja]]></dc:creator>
		<pubDate>Sat, 08 Oct 2011 23:53:55 +0000</pubDate>
		<guid isPermaLink="false">http://www.cardhunter.com/?p=852#comment-290</guid>
		<description><![CDATA[If I remember correctly, the white on black text box signifies that it is a reaction, the boot is only specifying move cards (it doesn&#039;t need to incorporate the &#039;reaction&#039; aspect). Also the card text is sufficient without any symbols.]]></description>
		<content:encoded><![CDATA[<p>If I remember correctly, the white on black text box signifies that it is a reaction, the boot is only specifying move cards (it doesn&#8217;t need to incorporate the &#8216;reaction&#8217; aspect). Also the card text is sufficient without any symbols.</p>
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	<item>
		<title>By: mightymushroom</title>
		<link>https://www.cardhunter.com/2011/10/maze-of-the-mind-preview/#comment-289</link>
		<dc:creator><![CDATA[mightymushroom]]></dc:creator>
		<pubDate>Sat, 08 Oct 2011 19:58:54 +0000</pubDate>
		<guid isPermaLink="false">http://www.cardhunter.com/?p=852#comment-289</guid>
		<description><![CDATA[That&#039;s my kind of card, magically sneaky!

You really think you guys will find something better than a boot to express &quot;reacts to movement&quot; between now and . . . um, remind me when the release date is again?]]></description>
		<content:encoded><![CDATA[<p>That&#8217;s my kind of card, magically sneaky!</p>
<p>You really think you guys will find something better than a boot to express &#8220;reacts to movement&#8221; between now and . . . um, remind me when the release date is again?</p>
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